Module |
|
Header |
/Engine/Source/Runtime/Experimental/Chaos/Public/PhysicsProxy/FieldSystemProxyHelper.h |
Include |
#include "PhysicsProxy/FieldSystemProxyHelper.h" |
namespace Chaos
{
void Chaos::UpdateSolverParticlesState
(
Chaos::FPBDRigidsSolver * RigidSolver,
const bool bHasStateChanged
)
}
Update all the clustered particles object state to static/kinematic if one of its children state has been changed to static/kinematic
Parameter |
Description |
---|---|
Rigidsolver |
Rigid solver owning the particle handle |
bHasStateChanged |
Boolean to check before updating the handle state |