Module |
|
Header |
/Engine/Source/Runtime/Experimental/Chaos/Public/PhysicsProxy/GeometryCollectionPhysicsProxy.h |
Include |
#include "PhysicsProxy/GeometryCollectionPhysicsProxy.h" |
Source |
/Engine/Source/Runtime/Experimental/Chaos/Private/PhysicsProxy/GeometryCollectionPhysicsProxy.cpp |
void GetFilteredParticleHandles
(
TArray< Chaos::TGeometryParticleHandle< float, 3 > * > & Handles,
const Chaos::FPBDRigidsSolver * RigidSolver,
const EFieldFilterType FilterType
)
Get all the geometry collection particle handles filtered by object state