FGeometryCollectionPhysicsProxy::Initialize

Construct `PTDynamicCollection_, copying attributes from the game thread, and prepare for simulation.

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MacOS
Linux

References

Module

Chaos

Header

/Engine/Source/Runtime/Experimental/Chaos/Public/PhysicsProxy/GeometryCollectionPhysicsProxy.h

Include

#include "PhysicsProxy/GeometryCollectionPhysicsProxy.h"

Source

/Engine/Source/Runtime/Experimental/Chaos/Private/PhysicsProxy/GeometryCollectionPhysicsProxy.cpp

Syntax

void Initialize
(
    Chaos::FPBDRigidsEvolutionBase * Evolution
)

Remarks

Construct `PTDynamicCollection_, copying attributes from the game thread, and prepare for simulation.

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