FStaticMeshPhysicsProxy::BufferKinematicUpdate

Stores latest update, to be applied at next opportunity (via UpdateKinematicBodiesCallback).

Windows
MacOS
Linux

References

Module

Chaos

Header

/Engine/Source/Runtime/Experimental/Chaos/Public/PhysicsProxy/StaticMeshPhysicsProxy.h

Include

#include "PhysicsProxy/StaticMeshPhysicsProxy.h"

Source

/Engine/Source/Runtime/Experimental/Chaos/Private/PhysicsProxy/StaticMeshPhysicsObject.cpp

Syntax

void BufferKinematicUpdate
(
    const FPhysicsProxyKinematicUpdate & InParamUpdate
)

Remarks

Stores latest update, to be applied at next opportunity (via UpdateKinematicBodiesCallback).

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