Name |
Description |
|
---|---|---|
|
Pair |
|
|
PMatrix |
|
|
TArrayCollection |
|
|
TArrayCollectionArrayBase |
|
|
TArrayNDBase |
|
|
TVector |
|
|
TVectorTraits |
|
|
VectorND |
Name |
Description |
---|---|
Chaos::ChaosVersionString |
Or you will likely get DDC version conflicts resulting in crashes during load. |
Name |
Description |
---|---|
FMatrix33 |
|
FMatrix44 |
|
FReal |
Common data types for the Chaos physics engine. |
FRealDouble |
Specific precision types, this should be used in very targeted places where the use of a specific type is necessary over using FReal |
FRealSingle |
|
FRigidTransform3 |
|
FRotation3 |
|
FVec2 |
|
FVec3 |
|
FVec4 |
|
TVec2 |
|
TVec3 |
|
TVec4 |
Name | Description | ||
---|---|---|---|
|
Chaos::GetTypeHash ( |
||
|
Chaos::GetTypeHash ( |
||
|
Pair< T1, T2... |
Chaos::MakePair ( |
|
|
TVector< T, ... |
Chaos::operator* ( |
|
|
TVector< T, ... |
Chaos::operator/ ( |
|
|
Chaos::operator== |
||
|
Chaos::operator> |
||
|
Chaos::TryBulkSerializeArrayNDBase |
||
|
Chaos::TryBulkSerializeArrayNDBase |
||
|
Chaos::TryBulkSerializeArrayNDBase |
||
|
GetTypeHash |
Copyright Epic Games, Inc. All Rights Reserved. |
Name | Description | ||
---|---|---|---|
|
constexpr bool |
bRealTypeCompatibleWithISPC |
ISPC optimization supports float, this allows classes that uses ISPC to branch to the right implementation without having to check the actual underlying type of FReal |