UChaosDebugDrawComponent

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

ChaosSolverEngine

Header

/Engine/Source/Runtime/Experimental/ChaosSolverEngine/Public/Chaos/ChaosDebugDrawComponent.h

Include

#include "Chaos/ChaosDebugDrawComponent.h"

Syntax

class UChaosDebugDrawComponent : public UActorComponent

Constructors

Name Description

Public function

UChaosDebugDrawComponent()

Functions

Name Description

Public function Static

void

 

BindWorldDelegates()

Overridden from UActorComponent

Name Description

Public function Virtual

void

 

BeginPlay()

Begins Play for the component.

Public function Virtual

void

 

EndPlay

(
    const EEndPlayReason::Type EndPlayR...
)

Ends gameplay for this component.

Public function Virtual

void

 

TickComponent

(
    float DeltaTime,
    enum ELevelTick TickType,
    FActorComponentTickFunction* T...
)

Function called every frame on this ActorComponent.

Overridden from UObject

Name Description

Public function Virtual

void

 

BeginDestroy()

Called before destroying the object.

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