FSimpleWheelSim::Simulate

Simulate - figure out wheel lateral and longitudinal forces based on available friction at the wheel Wheel load force from body weight and the surface friction together determine the grip available at the wheel DriveTorque accelerates the wheel BrakeTorque decelerates the wheel

Windows
MacOS
Linux

References

Module

ChaosVehiclesCore

Header

/Engine/Source/Runtime/Experimental/ChaosVehicles/ChaosVehiclesCore/Public/WheelSystem.h

Include

#include "WheelSystem.h"

Source

/Engine/Source/Runtime/Experimental/ChaosVehicles/ChaosVehiclesCore/Private/WheelSystem.cpp

Syntax

void Simulate
(
    float DeltaTime
)

Remarks

Simulate - figure out wheel lateral and longitudinal forces based on available friction at the wheel Wheel load force from body weight and the surface friction together determine the grip available at the wheel DriveTorque accelerates the wheel BrakeTorque decelerates the wheel

#todo: this function is a mess and needs tidied/consolidated #todo: lateral friction is currently not affected by longitudinal wheel slip #todo: wheel slip angle isn't being used

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss