FSimpleWheeledVehicle

This class is currently just a container for the simulation components used by a wheeled vehicle Keeping all the physics systems together and accessible through the one vehicle class

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MacOS
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Inheritance Hierarchy

IVehicleInterface

FSimpleWheeledVehicle

References

Module

ChaosVehiclesCore

Header

/Engine/Source/Runtime/Experimental/ChaosVehicles/ChaosVehiclesCore/Public/SimpleVehicle.h

Include

#include "SimpleVehicle.h"

Syntax

class FSimpleWheeledVehicle : public Chaos::IVehicleInterface

Remarks

This class is currently just a container for the simulation components used by a wheeled vehicle Keeping all the physics systems together and accessible through the one vehicle class

Variables

Constructors

Name Description

Public function

FSimpleWheeledVehicle()

Destructors

Name Description

Public function Virtual

~FSimpleWheeledVehicle()

Functions

Name Description

Public function

FSimpleAerod...

 

GetAerodynamics()

Public function

FAerofoil &

 

GetAerofoil

(
    int AerofoilIdx
)

Public function

FSimpleEngin...

 

GetEngine()

Public function

FSimpleSteer...

 

GetSteering()

Public function

FSimpleSuspe...

 

GetSuspension

(
    int WheelIdx
)

Public function

FSimpleThrus...

 

GetThruster

(
    int ThrusterIdx
)

Public function

FSimpleTrans...

 

GetTransmission()

Public function

FSimpleWheel...

 

GetWheel

(
    int WheelIdx
)

Public function Const

bool

 

HasEngine()

Public function Const

bool

 

HasTransmission()

Public function

bool

 

IsValid()

Void Simulate(float DeltaTime) override { }

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