ACineCameraActor::ShouldTickIfViewportsOnly

If true, actor is ticked even if TickType==LEVELTICK_ViewportsOnly

Windows
MacOS
Linux

Override Hierarchy

References

Module

CinematicCamera

Header

/Engine/Source/Runtime/CinematicCamera/Public/CineCameraActor.h

Include

#include "CineCameraActor.h"

Source

/Engine/Source/Runtime/CinematicCamera/Private/CineCameraActor.cpp

Syntax

virtual bool ShouldTickIfViewportsOnly() const

Remarks

If true, actor is ticked even if TickType==LEVELTICK_ViewportsOnly

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss