Module |
|
Header |
/Engine/Source/Runtime/CinematicCamera/Public/CineCameraActor.h |
Include |
#include "CineCameraActor.h" |
struct FCameraLookatTrackingSettings
Settings to control the camera's lookat feature
Name | Description | ||
---|---|---|---|
|
TSoftObjectPtr<... |
ActorToTrack |
If set, camera will track this actor's location |
|
uint8: 1 |
bAllowRoll |
True to allow user-defined roll, false otherwise. |
|
uint8: 1 |
bDrawDebugLookAtTrackingPosition |
True to draw a debug representation of the lookat location |
|
uint8: 1 |
bEnableLookAtTracking |
True to enable lookat tracking, false otherwise. |
|
LastLookatTrackingRotation |
Last known lookat tracking rotation (used during interpolation) |
|
|
float |
LookAtTrackingInterpSpeed |
Controls degree of smoothing. 0.f for no smoothing, higher numbers for faster/tighter tracking. |
|
RelativeOffset |
Offset from actor position to look at. |
Name | Description | |
---|---|---|
|
FCameraLookatTrackingSettings() |