Module |
|
Header |
/Engine/Source/Runtime/ClothingSystemRuntimeCommon/Public/ClothingAsset.h |
Include |
#include "ClothingAsset.h" |
Source |
/Engine/Source/Runtime/ClothingSystemRuntimeCommon/Private/ClothingAsset.cpp |
namespace ClothingAssetUtils
{
void ClothingAssetUtils::GetMeshClothingAssetBindings
(
USkeletalMesh * InSkelMesh,
TArray< FClothingAssetMeshBinding > & OutBindings
)
}
Given a skeletal mesh, find all of the currently bound clothing assets and their binding information
Parameter |
Description |
---|---|
InSkelMesh |
The skeletal mesh to search |
OutBindings |
The list of bindings to write to |