Module |
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Header |
/Engine/Source/Runtime/ClothingSystemRuntimeInterface/Public/ClothingSystemRuntimeTypes.h |
Include |
#include "ClothingSystemRuntimeTypes.h" |
struct FClothSimulData
Data produced by a clothing simulation.
Name | Description | ||
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ComponentRelativeTransform |
Transform relative to the component to update clothing root transform when not ticking clothing but rendering a component. |
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Normals |
Normals at the simulation mesh particles. |
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Positions |
Positions of the simulation mesh particles. |
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Transform |
Transform applied per position/normal element when loaded. |