Module |
|
Header |
/Engine/Source/Runtime/ClothingSystemRuntimeInterface/Public/ClothVertBoneData.h |
Include |
#include "ClothVertBoneData.h" |
struct FClothVertBoneData
Bone data for a vertex.
Name | Description | ||
---|---|---|---|
|
uint16[MaxTotal... |
BoneIndices |
Up to MAX_TOTAL_INFLUENCES bone indices that this vert is weighted to. |
|
float[MaxTotalI... |
BoneWeights |
The weights for each entry in BoneIndices. |
|
NumInfluences |
Number of influences for this vertex. |
Name | Description | |
---|---|---|
|
FClothVertBoneData() |
Name |
Description |
---|---|
MaxTotalInfluences |
MAX_TOTAL_INFLUENCES = 12 is defined in GPUSkinPublicDefs.h, but that would require a dependency on Engine, which we can't have here. |