FClothVertBoneData

Bone data for a vertex.

Windows
MacOS
Linux

References

Module

ClothingSystemRuntimeInterface

Header

/Engine/Source/Runtime/ClothingSystemRuntimeInterface/Public/ClothVertBoneData.h

Include

#include "ClothVertBoneData.h"

Syntax

struct FClothVertBoneData

Remarks

Bone data for a vertex.

Variables

Name Description

Public variable

uint16[MaxTotal...

 

BoneIndices

Up to MAX_TOTAL_INFLUENCES bone indices that this vert is weighted to.

Public variable

float[MaxTotalI...

 

BoneWeights

The weights for each entry in BoneIndices.

Public variable

int32

 

NumInfluences

Number of influences for this vertex.

Constructors

Name Description

Public function

FClothVertBoneData()

Constants

Name

Description

MaxTotalInfluences

MAX_TOTAL_INFLUENCES = 12 is defined in GPUSkinPublicDefs.h, but that would require a dependency on Engine, which we can't have here.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss