FTaskGraphInterface::IsMultithread

The task graph is always multi-threaded for platforms that support it.

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Async/TaskGraphInterfaces.h

Include

#include "Async/TaskGraphInterfaces.h"

Source

/Engine/Source/Runtime/Core/Private/Async/TaskGraph.cpp

Syntax

static bool IsMultithread()

Remarks

The task graph is always multi-threaded for platforms that support it. For forked processes, the taskgraph will be singlethread for the master process but becomes multithread in the forked process

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss