FString::Append

Append a string and return a reference to this

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Containers/UnrealString.h

Include

#include "Containers/UnrealString.h"

Syntax

template<class CharType>
FString & Append
(
    const CharType * Str,
    int32 Count
)

Remarks

Append a string and return a reference to this

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