Module |
|
Header |
/Engine/Source/Runtime/Core/Public/Containers/UnrealString.h |
Include |
#include "Containers/UnrealString.h" |
Source |
/Engine/Source/Runtime/Core/Private/Misc/StringFormatter.cpp |
static FString Format
(
const TCHAR * InFormatString,
const FStringFormatNamedArguments & InNamedArguments
)
Format the specified string using the specified arguments. Replaces instances of { Argument } with keys in the map matching 'Argument'
A string containing the formatted text
Parameter |
Description |
---|---|
InFormatString |
A string representing the format expression |
InNamedArguments |
A map of named arguments that match the tokens specified in InExpression |