Module |
|
Header |
/Engine/Source/Runtime/Core/Public/Containers/UnrealString.h |
Include |
#include "Containers/UnrealString.h" |
template<typename CharRangeType, typename TEnableIf< TIsCharRangeNotCArray< CharRangeType >::Value >::Type *>
FString
(
CharRangeType && Other,
int32 ExtraSlack
)
Create an FString from a contiguous range of characters, with extra slack at the end of the string
Use this constructor for types like FStringView, FStringBuilderBase, TStringBuilder.
Parameter |
Description |
---|---|
Other |
The contiguous character range to copy from |
ExtraSlack |
The number of extra characters to reserve space for in the new string |