Module |
|
Header |
/Engine/Source/Runtime/Core/Public/Containers/UnrealString.h |
Include |
#include "Containers/UnrealString.h" |
Source |
/Engine/Source/Runtime/Core/Private/Containers/String.cpp |
static void CalculateLineRangesFromString
(
const FString & Input,
TArray< FTextRange > & LineRanges
)
Produce an array of line ranges from the given text, breaking at any new-line characters