Module |
|
Header |
/Engine/Source/Runtime/Core/Public/Containers/BitArray.h |
Include |
#include "Containers/BitArray.h" |
namespace Freeze
{
template<typename Allocator>
void Freeze::IntrinsicWriteMemoryImage
(
FMemoryImageWriter & Writer,
const TBitArray< Allocator > & Object,
const FTypeLayoutDesc &
)
}