Module |
|
Header |
/Engine/Source/Runtime/Core/Public/Containers/UnrealString.h |
Include |
#include "Containers/UnrealString.h" |
template<typename T>
static TEnableIf< TIsArithmetic< T >::Value, bool >::Type LexTryParseString
(
T & OutValue,
const TCHAR * Buffer
)
Parse a string into this type, returning whether it was successful Specialization for arithmetic types