LexTryParseString
Try and parse a bool - always returns true
Module
|
Core
|
Header
|
/Engine/Source/Runtime/Core/Public/Containers/UnrealString.h
|
Include
|
#include "Containers/UnrealString.h"
|
static bool LexTryParseString
(
bool & OutValue,
const TCHAR * Buffer
)
Try and parse a bool - always returns true
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