FramePro::Platform::OpenFileForRead

Overload list

Windows
MacOS
Linux
Name Description

Public function

bool

 

FramePro::Platform::OpenFileForRead

(
    void* p_os_file_mem,
    int os_file_mem_size,
    const char* p_filename
)

Public function

bool

 

FramePro::Platform::OpenFileForRead

(
    void* p_os_file_mem,
    int os_file_mem_size,
    const wchar_t* p_filename
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss