FGenericCrashContext::SetCrashedThreadId

Stores crashing thread id.

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformCrashContext.h

Include

#include "GenericPlatform/GenericPlatformCrashContext.h"

Syntax

void SetCrashedThreadId
(
    uint32 InId
)

Remarks

Stores crashing thread id.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss