bIsInitialized

Whether the [Initialize()](API\Runtime\Core\GenericPlatform\FGenericCrashContext\Initialize) has been called

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformCrashContext.h

Include

#include "GenericPlatform/GenericPlatformCrashContext.h"

Syntax

static bool bIsInitialized = false;

Remarks

Whether the Initialize() has been called

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss