Module |
|
Header |
/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformProcess.h |
Include |
#include "GenericPlatform/GenericPlatformProcess.h" |
Source |
/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformProcess.cpp |
static FString GetGameBundleId()
Retrieves the platform-specific bundle identifier or package name of the game
The game's bundle identifier or package name.