FGenericPlatformProcess::ShaderWorkingDir

Get the shader working directory. Get the shader working directory

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformProcess.h

Include

#include "GenericPlatform/GenericPlatformProcess.h"

Source

/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformProcess.cpp

Syntax

static const FString ShaderWorkingDir()

Remarks

Get the shader working directory.

Get the shader working directory

Returns

The path to the directory.

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