IConsoleCommandExecutor::AllowMultiLine

True if we allow the console to create multi-line commands.

Windows
MacOS
Linux

Override Hierarchy

IConsoleCommandExecutor::AllowMultiLine()

FConsoleCommandExecutor::AllowMultiLine()

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/HAL/IConsoleManager.h

Include

#include "HAL/IConsoleManager.h"

Syntax

bool AllowMultiLine() const

Remarks

True if we allow the console to create multi-line commands.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss