Uint128_64

Copyright (c) 2011 Google, Inc.

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Hash/CityHash.h

Include

#include "Hash/CityHash.h"

Syntax

struct Uint128_64

Remarks

Copyright (c) 2011 Google, Inc.

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

CityHash, by Geoff Pike and Jyrki Alakuijala

http://code.google.com/p/cityhash/

This file provides a few functions for hashing strings. All of them are high-quality functions in the sense that they pass standard tests such as Austin Appleby's SMHasher. They are also fast.

For 64-bit x86 code, on short strings, we don't know of anything faster than CityHash64 that is of comparable quality. We believe our nearest competitor is Murmur3. For 64-bit x86 code, CityHash64 is an excellent choice for hash tables and most other hashing (excluding cryptography).

For 64-bit x86 code, on long strings, the picture is more complicated. On many recent Intel CPUs, such as Nehalem, Westmere, Sandy Bridge, etc., CityHashCrc128 appears to be faster than all competitors of comparable quality. CityHash128 is also good but not quite as fast. We believe our nearest competitor is Bob Jenkins' Spooky. We don't have great data for other 64-bit CPUs, but for long strings we know that Spooky is slightly faster than CityHash on some relatively recent AMD x86-64 CPUs, for example. For 32-bit x86 code, we don't know of anything faster than CityHash32 that is of comparable quality. We believe our nearest competitor is Murmur3A. (On 64-bit CPUs, it is typically faster to use the other CityHash variants.)

Functions in the CityHash family are not suitable for cryptography.

Please see CityHash's README file for more details on our performance measurements and so on.

WARNING: This code has been only lightly tested on big-endian platforms! It is known to work well on little-endian platforms that have a small penalty for unaligned reads, such as current Intel and AMD moderate-to-high-end CPUs. It should work on all 32-bit and 64-bit platforms that allow unaligned reads; bug reports are welcome.

By the way, for some hash functions, given strings a and b, the hash of a+b is easily derived from the hashes of a and b. This property doesn't hold for any hash functions in this file.

Variables

Name Description

Public variable

uint64

 

hi

Public variable

uint64

 

lo

Constructors

Name Description

Public function

Uint128_64

(
    uint64 InLo,
    uint64 InHi
)

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