ETextLocalizationManagerInitializedFlags

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Internationalization/TextLocalizationManager.h

Include

#include "Internationalization/TextLocalizationManager.h"

Syntax

enum ETextLocalizationManagerInitializedFlags
{
    None            = 0,
    Engine          = 1<<0,
    Game            = 1<<1,
    Initializing    = 1<<2,
}

Values

Name

Description

None

Engine

Game

Initializing

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