Module |
|
Header |
/Engine/Source/Runtime/Core/Public/Internationalization/Internationalization.h |
Include |
#include "Internationalization/Internationalization.h" |
Source |
/Engine/Source/Runtime/Core/Private/Internationalization/Internationalization.cpp |
Set the current culture by name. @note This function is a sledgehammer, and will set both the language and locale, as well as clear out any asset group cultures that may be set. @note SetCurrentCulture should be avoided in Core/Engine code as it may stomp over Editor/Game user-settings.