FLogSuppressionInterface::AssociateSuppress

Used by [FLogCategoryBase](API\Runtime\Core\Logging\FLogCategoryBase) to register itself with the global category table

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Logging/LogSuppressionInterface.h

Include

#include "Logging/LogSuppressionInterface.h"

Syntax

void AssociateSuppress
(
    struct FLogCategoryBase * Destination
)

Remarks

Used by FLogCategoryBase to register itself with the global category table

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss