Module |
|
Header |
/Engine/Source/Runtime/Core/Public/Math/TransformCalculus.h |
Include |
#include "Math/TransformCalculus.h" |
float Concatenate
(
float LHS,
float RHS
)
Overloads for uniform Scale.
This isn't really 2D or 3D specific, but both 2D and 3D leverage uniform scale, and expect these overloads to be available, so we go ahead and define them here. Specialization for concatenating two scales.
a new Scale representing the transformation from the input space of LHS to the output space of RHS.
Parameter |
Description |
---|---|
LHS |
Scale that goes from space A to space B |
RHS |
Scale that goes from space B to space C. |