FColor::ReinterpretAsLinear

Reinterprets the color as a linear color.

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Math/Color.h

Include

#include "Math/Color.h"

Syntax

FLinearColor ReinterpretAsLinear() const

Remarks

Reinterprets the color as a linear color.

Returns

The linear color representation.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss