FMath::BiLerp
Performs a linear interpolation between two values, Alpha ranges from 0-1
Module
|
Core
|
Header
|
/Engine/Source/Runtime/Core/Public/Math/UnrealMathUtility.h
|
Include
|
#include "Math/UnrealMathUtility.h"
|
Source
|
/Engine/Source/Runtime/Core/Public/Math/Quat.h
|
template<class U>
static FQuat BiLerp
(
const FQuat & P00,
const FQuat & P10,
const FQuat & P01,
const FQuat & P11,
float FracX,
float FracY
)
Performs a linear interpolation between two values, Alpha ranges from 0-1
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