Module |
|
Header |
/Engine/Source/Runtime/Core/Public/Math/UnrealMathUtility.h |
Include |
#include "Math/UnrealMathUtility.h" |
Source |
/Engine/Source/Runtime/Core/Private/Math/UnrealMath.cpp |
Returns closest point on a tetrahedron to a point. The idea is to identify the halfplanes that the point is in relative to each face of the tetrahedron
Point on tetrahedron ABCD closest to given point
Parameter |
Description |
---|---|
Point |
point to check distance for |
A, B, C, D |
four points defining a tetrahedron |