FMath::ClosestPointOnTetrahedronToPoint

Returns closest point on a tetrahedron to a point.

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Math/UnrealMathUtility.h

Include

#include "Math/UnrealMathUtility.h"

Source

/Engine/Source/Runtime/Core/Private/Math/UnrealMath.cpp

Syntax

static FVector ClosestPointOnTetrahedronToPoint
(
    const FVector & Point,
    const FVector & A,
    const FVector & B,
    const FVector & C,
    const FVector & D
)

Remarks

Returns closest point on a tetrahedron to a point. The idea is to identify the halfplanes that the point is in relative to each face of the tetrahedron

Returns

Point on tetrahedron ABCD closest to given point

Parameters

Parameter

Description

Point

point to check distance for

A, B, C, D

four points defining a tetrahedron

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