Module |
|
Header |
/Engine/Source/Runtime/Core/Public/Math/UnrealMathUtility.h |
Include |
#include "Math/UnrealMathUtility.h" |
Source |
/Engine/Source/Runtime/Core/Private/Math/UnrealMath.cpp |
InOutScissorRect should be set to View.ViewRect before the call
0: light is not visible, 1:use scissor rect, 2: no scissor rect needed