Module |
|
Header |
/Engine/Source/Runtime/Core/Public/Math/UnrealMathUtility.h |
Include |
#include "Math/UnrealMathUtility.h" |
template<typename IntegralType, typename TEnableIf< TIsIntegral< IntegralType >::Value >::Type *>
static IntegralType Floor
(
IntegralType I
)
Converts an integral type to a nearest less or equal integer. Unlike std::floor, it returns an IntegralType.