FMath::PlaneAABBIntersection

Determine if a plane and an AABB intersect

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Math/UnrealMathUtility.h

Include

#include "Math/UnrealMathUtility.h"

Source

/Engine/Source/Runtime/Core/Private/Math/UnrealMath.cpp

Syntax

static bool PlaneAABBIntersection
(
    const FPlane & P,
    const FBox & AABB
)

Remarks

Determine if a plane and an AABB intersect

Returns

if collision occurs

Parameters

Parameter

Description

P

the plane to test

AABB

the axis aligned bounding box to test

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