FMath::Vector2DInterpTo

Interpolate vector2D from Current to Target.

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Math/UnrealMathUtility.h

Include

#include "Math/UnrealMathUtility.h"

Source

/Engine/Source/Runtime/Core/Private/Math/UnrealMath.cpp

Syntax

static FVector2D Vector2DInterpTo
(
    const FVector2D & Current,
    const FVector2D & Target,
    float DeltaTime,
    float InterpSpeed
)

Remarks

Interpolate vector2D from Current to Target. Scaled by distance to Target, so it has a strong start speed and ease out.

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