FMatrix2x2::TransformPoint

Transform a 2D point [X Y] * [m00 m01] [m10 m11]

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Math/TransformCalculus2D.h

Include

#include "Math/TransformCalculus2D.h"

Syntax

FVector2D TransformPoint
(
    const FVector2D & Point
) const

Remarks

Transform a 2D point [X Y] * [m00 m01] [m10 m11]

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