FQuat::FastLerp
Fast Linear Quaternion Interpolation. Result is NOT normalized.
Module
|
Core
|
Header
|
/Engine/Source/Runtime/Core/Public/Math/Quat.h
|
Include
|
#include "Math/Quat.h"
|
static FQuat FastLerp
(
const FQuat & A,
const FQuat & B,
const float Alpha
)
Fast Linear Quaternion Interpolation. Result is NOT normalized.
Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.