FQuat2D::TransformVector

Vector rotation is equivalent to rotating a point.

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References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Math/TransformCalculus2D.h

Include

#include "Math/TransformCalculus2D.h"

Syntax

FVector2D TransformVector
(
    const FVector2D & Vector
) const

Remarks

Vector rotation is equivalent to rotating a point.

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