FScale::FScale

Ctor. initialize from an [FVector](API\Runtime\Core\Math\FVector) defining the 3D scale.

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Math/TransformCalculus3D.h

Include

#include "Math/TransformCalculus3D.h"

Syntax

FScale
(
    const FVector & InScale
)

Remarks

  1. initialize from an FVector defining the 3D scale.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss