Module |
|
Header |
/Engine/Source/Runtime/Core/Public/Math/TransformNonVectorized.h |
Include |
#include "Math/TransformNonVectorized.h" |
static bool AreScale3DsEqual
(
const FTransform & A,
const FTransform & B,
float Tolerance
)
Test if A's scale equals B's scale, within a tolerance. Preferred over "A.GetScale3D().Equals(B.GetScale3D())" because it is faster on some platforms.