FTransform::GetMaximumAxisScale

Same version of [FMatrix::GetMaximumAxisScale](API\Runtime\Core\Math\FMatrix\GetMaximumAxisScale) function

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Math/TransformNonVectorized.h

Include

#include "Math/TransformNonVectorized.h"

Syntax

float GetMaximumAxisScale() const

Remarks

Same version of FMatrix::GetMaximumAxisScale function

Returns

the maximum magnitude of all components of the 3D scale.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss