FTransform::SetIdentity

Sets the components to the identity transform: Rotation = (0,0,0,1) Translation = (0,0,0) Scale3D = (1,1,1)

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Math/TransformNonVectorized.h

Include

#include "Math/TransformNonVectorized.h"

Syntax

void SetIdentity()

Remarks

Sets the components to the identity transform: Rotation = (0,0,0,1) Translation = (0,0,0) Scale3D = (1,1,1)

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