FTransform::operator*

Return a transform that is the result of this multiplied by another transform (made only from a rotation).

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Math/TransformNonVectorized.h

Include

#include "Math/TransformNonVectorized.h"

Syntax

FTransform operator*
(
    const FQuat & Other
) const

Remarks

Return a transform that is the result of this multiplied by another transform (made only from a rotation). Order matters when composing transforms : C = A * B will yield a transform C that logically first applies A then B to any subsequent transformation.

Returns

new transform: this * FTransform(Other)

Parameters

Parameter

Description

Other

other quaternion rotation by which to multiply.

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