FVector::GetSafeNormal

Gets a normalized copy of the vector, checking it is safe to do so based on the length.

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Math/Vector.h

Include

#include "Math/Vector.h"

Syntax

FVector GetSafeNormal
(
    float Tolerance
) const

Remarks

Gets a normalized copy of the vector, checking it is safe to do so based on the length. Returns zero vector if vector length is too small to safely normalize.

Returns

A normalized copy if safe, (0,0,0) otherwise.

Parameters

Parameter

Description

Tolerance

Minimum squared vector length.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss