Module |
|
Header |
/Engine/Source/Runtime/Core/Public/Math/UnrealMathVectorConstants.h |
Include |
#include "Math/UnrealMathVectorConstants.h" |
namespace GlobalVectorConstants
{
static const VectorRegister GlobalVectorConstants::FloatInfinity = MakeVectorRegister((uint32)0x7F800000, (uint32)0x7F800000, (uint32)0x7F800000, (uint32)0x7F800000);
}
Vector full of positive infinity