Module |
|
Header |
/Engine/Source/Runtime/Core/Public/Math/UnrealMathVectorConstants.h |
Include |
#include "Math/UnrealMathVectorConstants.h" |
namespace GlobalVectorConstants
{
static const VectorRegister GlobalVectorConstants::SignBit = MakeVectorRegister((uint32) ((1 << 31)) , (uint32) ((1 << 31)) , (uint32) ((1 << 31)) , (uint32) ((1 << 31)) );
}